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Once Karen’s health gets extremely low, he’ll begin to use your Psychokinesis by surrounding himself with random objects. There’s no need to even attack him inside the field. Nothing new comes at you within the Brain Field, so waiting 40 seconds for it to end is your best bet to stay alive. You can wait this out by dodging all of the attacks he’s been throwing out.
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Use Hypervelocity or Luka’s Teleportation to get out of the way as fast as possible.Īt around half health, Karen uses his Brain Field, just like last time. If you ever get paralyzed, use Sclerokinesis to negate damage even if you can’t move.Īnother elemental ability to look out for in this phase of the boss fight is a telegraphed ice move where Karen makes spikes rise from the ground in front of him. Paralysis locks you in place, making you defenseless. The electric attacks are dangerous when you aren’t prepared, though, because they can inflict paralysis. Invisibility will also allow you to hide from them. You won’t take any damage, and they’ll disappear. So instead of avoiding them, use Gemma’s Sclerokinesis and run right into them. The tougher one to avoid is when he sends balls of electricity that follow you around. Get away from him whenever he jumps in the air like this. The easiest electric attack to avoid is when Karen jumps up in the air and shoots arcing lightning at the ground. It’s important to note that the game won’t automatically lock on to the right Karen here, so do it manually by holding down RB on Xbox or R1 on PlayStation, then moving the right stick left or right.Īs for his elemental abilities, Karen uses a lot of electricity. Alternatively, Arashi’s Hypervelocity will allow you to get to the real body before Karen can even attack once. Using Kagero’s Invisibility at the same time will allow you to hide from him as you attack his real body. Use Tsugumi’s Clairvoyance to find the real one and attack it as soon as possible to make the clones disappear. The other physical attack comes when he splits into three copies of himself that will dash at you one at a time at high speed.
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He tends to warp right in front of you to do a melee combo pretty often, but you can dodge out of the way and counter this even if the first hit gets you by surprise. Karen has two main physical attacks in this boss fight. When you see an opening, use Shiden’s Electrokinesis or Hanabi’s Pyrokinesis to inflict a status ailment on him.
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He can interrupt your combos, so don’t stand next to him mashing buttons for too long. Your goal in this fight is to get occasional hits in with your weapons and Psychokinesis between his many moves. He’ll often teleport from place to place as he uses them, so lock on and keep him in your sights. Since he’s a “Brain Eater” he can use all kinds of psionic abilities. Karen uses all of the same attacks that he did back on the Kunad Highway when you fought him for the first time in an unwinnable boss battle. Phase one isn’t anything that you haven’t seen before. You should also increase your bond and SAS levels to get as many bonuses as you can before the fight. With that said, it’s still a good idea to stock up on Jelly and Team Jelly to heal yourself and your allies. This fight is just a bit longer than the one against Dominus Circus, though. In all honesty, Karen isn’t too tough to be as long as you know what to do.
SCARLET NEXUS TEAM BOND LEVEL HOW TO
How to Beat Final Boss Karen Travers in Scarlet Nexus Here’s how to beat the Karen Travers final boss fight in Scarlet Nexus. If you’re having trouble with this final boss, we’re here to help. So you’ve made it to the end of Scarlet Nexus, but one last obstacle stands in your way - Karen Travers.
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